Jump to content

tokez-tz-JAD

Ac Guest
  • Posts

    91
  • Joined

  • Last visited

Profile Information

  • Gender
    Female

Recent Profile Visitors

847 profile views

tokez-tz-JAD's Achievements

  1. viewed the above - these are not images that proves anything.
  2. nice lads, ill join you soon when account is better haha
  3. following are for sale 07 only PM I ACJAD I OR TOK3Z-TZ-JAD (OR POKE ME TS) DFS - 10m 07 whip - 5m 07 karils top - 6m 07 verac skirt - 3m 07 torag plate -1m 07 black mask - 1.4m 07 g maul - 800k 07 2.6k blood runes - 2m 07 3.4k death runes - 1.5m 07 d skirt - 800k 07 4.9k chaos runes - 600k 07 39 p pots (4) - 800k 07 pm me if you need anything
  4. To make you aware my first death was at the alter.
  5. Land fox died a second time for all that don't know in a suspected ddos attack. I'm sure he will be back for season 2
  6. Hey guys, So last week we put out a dev blog on our proposed Seasonal Deadman changes. http://services.runescape.com/m=news/dev-blog-seasonal-deadman-changes?oldschool=1 We decided on these changes after heavily reviewing community feedback on the issues. However, many of you still aren't convinced the concept of letting unskulled players teleport instantly without a timer is a good idea. Mostly because this would mean single Pkers would be required to Pk on the normal spellbook with Teleblock, or bring a friend to Teleblock for them. In response to this feedback, we’re now looking at an alternative that can hopefully please a larger majority of you. After speaking with a few key Deadman Mode Seasonal players, they gave me their thoughts and suggested this would be a better solution. The idea is to allow unskulled players to teleport instantly - so long as they haven’t been in combat for 10 seconds or more. Example: Player 1 is killing hill giants in the Edgeville dungeon, when he spots a Pker. Player 1 clicks his teleport tab, but it's too late as the Pker managed to attack him from distance. Player 1 runs and climbs up and down the ladder, evading his opponent and makes a break for it. After 10 seconds of being chased, but notbeing in combat, Player 1 clicks his teleport tab and teleports away. Please give me your thoughts on this idea and explain why you think it is better or worse than the initial idea of letting unskulled players teleport instantly regardless of being in combat or not. Thanks
  7. Please can everyone go to reddit and read the post I made. it is a solution to the teleport coming to DMM . please go and up vote it!!! https://www.reddit.com/r/2007scape/comments/4f7pwu/dmm_the_teleport_solution/
  8. Good I did runes with pixel and malic yesterday and it was a good laugh. I'll be looking at setting up a trip at around 1630 UK time
  9. Hello fellow AC! Over the next week or so I will be looking to get numbers for barrows trips. This will be during low peak times. There will be a combat req and we will have a T'S channel to do it...possibly locked. I am looking for numbers as we need to get gear. If you are interested please post on here or pm me in game when I'm on
  10. Hello fellow AC members! as some of you may be aware I have been inactive recently due to IRL issues, work and being posted elsewhere in the UK for a while. However... I AM BACK. So as others of you may be aware I quit DMM due to lack of players blah blah blah but I want to get into it again. So far I have 2.4m and 35k zulrah scales, if any kind people would tell me how to make some gp or sell me some stuff to train (whip, food) then I would be most grateful. Cheers guys JAD
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.