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Posts
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Everything posted by Sp33dy20
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TROLOLOLO
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Thats 2 staff of deads in 1 day
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Starting to get active again.
Sp33dy20 replied to Papa Rob's topic in Wilderness & General Discussion
SV for staff of dead HEAD SHOT -
You should wait 1-2 days. You will be PMED the info when ready
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#ace unit Most active single team around! Good job guys wish i was there
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Team Rachet vs Team Ruhon 2v2 Max Gear Stake
Sp33dy20 replied to KELLY's topic in Wilderness & General Discussion
#ruhon got slayed -
The day started off with AC going out on lure trips and we quickly cleared up any small teams throughout the day. The wilderness was slow during the day but the big stuff popped off a bit later with AF VS ROT. AC decided to head over and help clear SV crashing af returners, After about two hours into the fight DI decided to come out so we pushed them for a fight which would last about 25 minutes with us having the upper hand throughout the fight. With rol trying to crash the fight nonstop we decided to team to clear and call the fight off while DI ended we stayed throughout the fight clearing rol multiple times and called it a night Was a great night for AC, thanks everyone that attended the trip!
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Finally on 104 kill tanzanite fang
Sp33dy20 replied to soli4der's topic in Drops, Loot & Achievements
Good job, Now invest it all in mage sets -
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Great performance boys! Considering we had 25 and they had 38 we smashed them.
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Being Bored, Inspires Ideas
Sp33dy20 replied to R U H O N's topic in Wilderness & General Discussion
Looks legit, We are the most active though no doubt -
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The reaction when he got banged out #priceless lmao
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The Grand Exchange mod_ronan February 26 2015 The Grand Exchange The day has finally come... The Grand Exchange is here! Grab your cash stacks and loot piles, it is time to get trading. The Grand Exchange The Grand Exchange is finally here. Head north-west of Varrock to get trading with your fellow Old School players. We've kept everything about the Grand Exchange as close as possible to the version of the G.E. that most players will be familiar with (excluding a few additional features). In the coming weeks, we'll be polling a selection of your feedback requests. These might be extra buttons and features that we could adapt from RuneScape 3's G.E., or completely new ideas for Old School. So if there is an extra feature you'd really like to see, let us know. Initial prices The G.E. has initial prices for all items, largely taken from activity on the old Trading Post and from Zybez's excellent trading guide, among other sources. Players are free to ignore these prices completely, and to offer whatever they like. Over time, as you trade on the Exchange, the system will adjust its prices towards the true market values of the items. You should expect large changes in prices over the next few weeks; the Grand Exchange makes it much easier for buyers and sellers to find what they want, so there'll be less of a need to pay premium prices for obscure items. So if a guide price doesn't look right to you, please give it time to adjust. Buy rate limit The Grand Exchange has limits to the rate at which a player can buy items. These were introduced to discourage players from trying to mess around with the economy by monopolising critical items. Old School RuneScape has these limits too. For launch, we've deliberately kept them on the conservative side - with no limit on the prices players may offer, price manipulation is considerably easier here than it was in 2007. Over time we expect to be able to relax the limits. Price manipulation Players or groups of players should not attempt to manipulate the price of items through controlling their supply or demand. We are considering this to be a reportable offence under item scamming. We have multiple back-end systems that will allow us to identify manipulation proactively and will be keeping a very close eye on any attempts at price manipulation through the Grand Exchange. Item sets The Exchange clerks can pack items into sets, like the Trading Post used to do. For this update, we've added a few more sets to their list. There are a lot more we'd like to do in future updates, when time permits. Grimy herbs For our grimy herb graphic, we've currently preserved the Old School herb model, so the "cleaned" herbs look exactly like the identified herbs always did. However, we've had a few players saying they'd rather we changed the model to match what RuneScape 3's used over the years. If that's something you'd like, we'll put it in a poll forthwith. In other news... • Our 2nd birthday party has now come to an end. We've removed the leftover cake before it goes mouldy. • Moved a Goblin near Lumbridge that spawned in a tree. • Added some Guards to the roof of Varrock Palace. • Increased the amount of Moss giants in Varrock sewers. Discuss this update on our forums. Special thanks to Mod James H for lending his time to help test the Grand Exchange. Join us later today for the Old School developer Q&A on the RuneScape Twitch chanel. We'll be answering the most pressing questions from the Old School community live at 5pm GMT. Mods Archie, Ash, Ghost, Ian, John C, Mat K, Reach, Ronan, Weath
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Damn, Sv getting worse and worse everyday
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I decided to scout GDS and sure enough i scouted DI and decided to call a quick mass, Within 10 minutes we headed to lavas to feast, Quickly after killing 1-2 DI members VR logged in with over 20 so we started heading into GDS to continue the fight as we gained. With DI leaving US we decided to take it upon ourselves to show the difference between P2P/F2P quality with our spams on point we tore through there numbers quickly before rot decided to show up and turn it into a cluster fight. Thanks for the fight boys!
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Slowly taking over singles boys #ace
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Didn't you get killed for that odium ward?
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SINGLE UNIT MOST ACTIVE
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I got on towards the end of the fight, Good job guys we feasted hard!
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Damn, Spy problems again
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Nice job. Keep it up